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Two hour wargames post-it notes
Two hour wargames post-it notes













two hour wargames post-it notes
  1. #Two hour wargames post it notes drivers#
  2. #Two hour wargames post it notes full#

McHugh of the United States Naval War College, “is a simulation, in accordance with predetermined rules, data, and procedures, of selected aspects of a conflict situation.” It’s essentially a pretend war. Pieces on a boardĪ wargame, according to deceased wargaming expert Francis J. Paul is the largest of the Pribilof Islands, a group of four volcanic islands in the Bering Strait. At 43 square miles, the Alaskan island of St. This all takes place in a fictional version of 2039 it’s a scenario that was played out in a tabletop exercise (TTX)-a mini-wargame- titled St. If you’re thinking you missed some major breaking news, you can breathe a sigh of relief. These combined events have led to an increasingly volatile situation between the United States, Russia, and multiple countries in the Asian-Pacific. Paul three days before the first infection was discovered. In addition, a group of South Korean tourists-one of whom had North Korean ties-visited St. Marines died in the skirmish, as well as almost all of the Russian ship’s crew. Americans had attempted to search Ulana because they suspected it of carrying biological warfare materials to Russia’s recently solidified ally North Korea. The outbreak occurred two weeks after the United States was accused of sinking the Russian ship Ulana. Within a day, 24 infected people had died. PG audiences, NSFW, maybe the boss wouldn’t understand.On August 17, Alaskan officials reported 81 cases of an unidentified hemorrhagic fever, similar to but more contagious than the Ebola or Marburg viruses, on the Alaskan island of St. High RPM engines roaring in your skull nerves wired and ready for action, don’t wait for it, oh now, don’t wait or you’ll come in dead last. Right now I want to write the back-stories of everyone.Ī little Post-Script flavor enhancement. Nine cars, yeah, nine is a good number that’ll be enough.įunny how a game turbo-boosts the imagination. I have designs for other cars, for example, one sponsored by Gobbos of Hate, a second, buffed by Dust Bunnies, and number 665 1/2 exorcised by the standup comic Alive 2 Drive. Risin’ to the occasion Tora-Tora Hud-San built and christened in sake by Kamikaze Dukes.įlamin’ Fatality “to turbo or not turbo that is the question.” This car is the latest design that survived testing from Street Cretins. The nimble Zippo Rat Rod from the fevered minds of Primitive Vermin. The Lovely Lady Torch Belvedere with Mopar™ attitude courtesy of Torque Girls.

two hour wargames post-it notes

So there’s more to come, like the Hot-Kiss Chevy Dust Devil and Keggers latest damp nightmare from Evil Labs™.

#Two hour wargames post it notes full#

So my pals and I can have the full juice extreme death race fun I have designed (used loosely) six vehicles because, hey, a game like this has got to be visual and tactile.

#Two hour wargames post it notes drivers#

The old thing will have twin Hotchkiss machineguns, a ram, and all the needful things for survival on the hot treacherous race course as drivers swap paint and a few rounds of high explosive armor piercing. Now the Hot-Kiss Chevy beginning conversion: Probably 90cm x 90cm (sorta 3′ x 3′) I just gotta do it, it’s for the Wasted Lands. I will design my own Machinas race game board for grins and rumbles. The Chevy is in the shop being mauled and overhauled. In my situation I am fortunate to have a local game store owner who’ll help me order Machinas™ which makes me happy to fuel up my (Hotchkiss) Hot-Kiss Chevy and squeeze into my driving gloves. Here’s a Youtube vid of Ed’s demo here, straight from the Man: What I have seen on the THW site, Youtube, and various blogs THW has a beautifully designed and visually detailed game, yet true to Ed Teixeira’s genius, very easy to learn and to play compelling, just so cool. Confession: my copy of Machinas™ hasn’t been ordered yet, taking care of that today. I’m looking forward to turning the colorful cards and tossing dice around the table creating dust and fumes with my friends. A player may use cards, card-stock cut-outs, or as I intend, model vehicles. Using the game components, players move vehicle cards for white-knuckle renditions of battle-racers expelled from the scrap yards of survivor settlements and the detritus of the previous latest-and-greatest civilization’s boneyards. Two Hour Wargames ( THW) has a game set known as Machinas™ for racing in the post-apocalyptic Wasteland (apologies to T.S.















Two hour wargames post-it notes